Monday, 31 December 2012

Sonic Jump for iOS: A short review

Today's free gift on Apple's 12 day of Christmas app was the game "Sonic Jump". If you've ever heard of, or played, Doodle Jump then the prospect is very similar.

The aim of the game is to jump upwards from platform to platform, collecting coins and power ups along the way. Of course, you must avoid running into bad guys or they'll knock you off and you'll need to restart the level. Yes, unlike Doodle Jump, it is level based rather than one continuous run.

Whilst ascending each level, platforms get trickier to land on and the bad guys get more dangerous and frequent.

Whilst I love Doodle Jump, I'm not really feeling any love towards Sonic Jump. It's another nail in the coffin of the dying SEGA franchise and I can't see it impressing loyal fans of Sonic, or generating potential new followers. Still, for free I suppose you can't complain.

The gameplay is rather monotonous and each level, whilst increasing in difficulty, doesn't really bring anything else to the table. The character movement is very slow and, for some platforms, moves too slowly for you to reach the next one up.

All in all, whilst not bad for free I wouldn't be quick to download the app if and when it returns to the paid for version.

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